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1  Introduction

1.1  An overview of Valgrind

Valgrind is a flexible system for debugging and profiling Linux-x86 executables. The system consists of a core, which provides a synthetic x86 CPU in software, and a series of tools, each of which performs some kind of debugging, profiling, or similar task. The architecture is modular, so that new tools can be created easily and without disturbing the existing structure.

A number of useful tools are supplied as standard. In summary, these are:

  • Memcheck detects memory-management problems in your programs. All reads and writes of memory are checked, and calls to malloc/new/free/delete are intercepted. As a result, Memcheck can detect the following problems:
    • Use of uninitialised memory
    • Reading/writing memory after it has been free'd
    • Reading/writing off the end of malloc'd blocks
    • Reading/writing inappropriate areas on the stack
    • Memory leaks -- where pointers to malloc'd blocks are lost forever
    • Mismatched use of malloc/new/new [] vs free/delete/delete []
    • Overlapping src and dst pointers in memcpy() and related functions
    • Some misuses of the POSIX pthreads API

    Problems like these can be difficult to find by other means, often lying undetected for long periods, then causing occasional, difficult-to-diagnose crashes.

  • Addrcheck is a lightweight version of Memcheck. It is identical to Memcheck except for the single detail that it does not do any uninitialised-value checks. All of the other checks -- primarily the fine-grained address checking -- are still done. The downside of this is that you don't catch the uninitialised-value errors that Memcheck can find.

    But the upside is significant: programs run about twice as fast as they do on Memcheck, and a lot less memory is used. It still finds reads/writes of freed memory, memory off the end of blocks and in other invalid places, bugs which you really want to find before release!

    Because Addrcheck is lighter and faster than Memcheck, you can run more programs for longer, and so you may be able to cover more test scenarios. Addrcheck was created because one of us (Julian) wanted to be able to run a complete KDE desktop session with checking. As of early November 2002, we have been able to run KDE-3.0.3 on a 1.7 GHz P4 with 512 MB of memory, using Addrcheck. Although the result is not stellar, it's quite usable, and it seems plausible to run KDE for long periods at a time like this, collecting up all the addressing errors that appear.

  • Cachegrind is a cache profiler. It performs detailed simulation of the I1, D1 and L2 caches in your CPU and so can accurately pinpoint the sources of cache misses in your code. If you desire, it will show the number of cache misses, memory references and instructions accruing to each line of source code, with per-function, per-module and whole-program summaries. If you ask really nicely it will even show counts for each individual x86 instruction.

    Cachegrind auto-detects your machine's cache configuration using the CPUID instruction, and so needs no further configuration info, in most cases.

    Cachegrind is nicely complemented by Josef Weidendorfer's amazing KCacheGrind visualisation tool ( http://kcachegrind.sourceforge.net), a KDE application which presents these profiling results in a graphical and easier-to-understand form.

  • Helgrind finds data races in multithreaded programs. Helgrind looks for memory locations which are accessed by more than one (POSIX p-)thread, but for which no consistently used (pthread_mutex_)lock can be found. Such locations are indicative of missing synchronisation between threads, and could cause hard-to-find timing-dependent problems.

    Helgrind ("Hell's Gate", in Norse mythology) implements the so-called "Eraser" data-race-detection algorithm, along with various refinements (thread-segment lifetimes) which reduce the number of false errors it reports. It is as yet somewhat of an experimental tool, so your feedback is especially welcomed here.

    Helgrind has been hacked on extensively by Jeremy Fitzhardinge, and we have him to thank for getting it to a releasable state.

    Note:Helgrind is not functioning in 2.4.0; we hope to resurrect it for the next release.

A number of minor tools (corecheck, lackey and Nulgrind) are also supplied. These aren't particularly useful -- they exist to illustrate how to create simple tools and to help the valgrind developers in various ways.

Valgrind is closely tied to details of the CPU, operating system and to a less extent, compiler and basic C libraries. This makes it difficult to make it portable, so we have chosen at the outset to concentrate on what we believe to be a widely used platform: Linux on x86s. Valgrind uses the standard Unix ./configure, make, make install mechanism, and we have attempted to ensure that it works on machines with kernel 2.4 or 2.6 and glibc 2.1.X to 2.3.X.

Valgrind is licensed under the GNU General Public License, version 2. Read the file LICENSE in the source distribution for details. The valgrind/*.h headers are distributed under a BSD-style license, so you may include them in your code without worrying about license conflicts. Some of the PThreads test cases, pth_*.c, are taken from "Pthreads Programming" by Bradford Nichols, Dick Buttlar & Jacqueline Proulx Farrell, ISBN 1-56592-115-1, published by O'Reilly & Associates, Inc.

1.2  How to navigate this manual

The Valgrind distribution consists of the Valgrind core, upon which are built Valgrind tools, which do different kinds of debugging and profiling. This manual is structured similarly.

First, we describe the Valgrind core, how to use it, and the flags it supports. Then, each tool has its own chapter in this manual. You only need to read the documentation for the core and for the tool(s) you actually use, although you may find it helpful to be at least a little bit familar with what all tools do. If you're new to all this, you probably want to run the Memcheck tool. If you want to write a new tool, read this.

Be aware that the core understands some command line flags, and the tools have their own flags which they know about. This means there is no central place describing all the flags that are accepted -- you have to read the flags documentation both for Valgrind's core and for the tool you want to use.


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