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#ifndef _INPUT_H
#define _INPUT_H

/*
* Copyright (c) 1999-2002 Vojtech Pavlik
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 as published by
* the Free Software Foundation.
*/

#include <sys/time.h>
#include <sys/ioctl.h>
#include <asm/types.h>

/*
* The event structure itself
*/

struct input_event {
    struct timeval time;
    __u16 type;
    __u16 code;
    __s32 value;
};

/*
* Protocol version.
*/

#define EV_VERSION        0x010000

/*
* IOCTLs (0x00 - 0x7f)
*/

struct input_id {
    __u16 bustype;
    __u16 vendor;
    __u16 product;
    __u16 version;
};

struct input_absinfo {
    __s32 value;
    __s32 minimum;
    __s32 maximum;
    __s32 fuzz;
    __s32 flat;
};

#define EVIOCGVERSION        _IOR('E', 0x01, int)            /* get driver version */
#define EVIOCGID        _IOR('E', 0x02, struct input_id)    /* get device ID */
#define EVIOCGKEYCODE        _IOR('E', 0x04, int[2])            /* get keycode */
#define EVIOCSKEYCODE        _IOW('E', 0x04, int[2])            /* set keycode */

#define EVIOCGNAME(len)        _IOC(_IOC_READ, 'E', 0x06, len)        /* get device name */
#define EVIOCGPHYS(len)        _IOC(_IOC_READ, 'E', 0x07, len)        /* get physical location */
#define EVIOCGUNIQ(len)        _IOC(_IOC_READ, 'E', 0x08, len)        /* get unique identifier */

#define EVIOCGKEY(len)        _IOC(_IOC_READ, 'E', 0x18, len)        /* get global keystate */
#define EVIOCGLED(len)        _IOC(_IOC_READ, 'E', 0x19, len)        /* get all LEDs */
#define EVIOCGSND(len)        _IOC(_IOC_READ, 'E', 0x1a, len)        /* get all sounds status */

#define EVIOCGBIT(ev,len)    _IOC(_IOC_READ, 'E', 0x20 + ev, len)    /* get event bits */
#define EVIOCGABS(abs)        _IOR('E', 0x40 + abs, struct input_absinfo)        /* get abs value/limits */
#define EVIOCSABS(abs)        _IOW('E', 0xc0 + abs, struct input_absinfo)        /* set abs value/limits */

#define EVIOCSFF        _IOC(_IOC_WRITE, 'E', 0x80, sizeof(struct ff_effect))    /* send a force effect to a force feedback device */
#define EVIOCRMFF        _IOW('E', 0x81, int)            /* Erase a force effect */
#define EVIOCGEFFECTS        _IOR('E', 0x84, int)            /* Report number of effects playable at the same time */

#define EVIOCGRAB        _IOW('E', 0x90, int)            /* Grab/Release device */

/*
* Event types
*/

#define EV_SYN            0x00
#define EV_KEY            0x01
#define EV_REL            0x02
#define EV_ABS            0x03
#define EV_MSC            0x04
#define EV_LED            0x11
#define EV_SND            0x12
#define EV_REP            0x14
#define EV_FF            0x15
#define EV_PWR            0x16
#define EV_FF_STATUS        0x17
#define EV_MAX            0x1f

/*
* Synchronization events.
*/

#define SYN_REPORT        0
#define SYN_CONFIG        1

/*
* Keys and buttons
*/

#define KEY_RESERVED        0
#define KEY_ESC            1
#define KEY_1            2
#define KEY_2            3
#define KEY_3            4
#define KEY_4            5
#define KEY_5            6
#define KEY_6            7
#define KEY_7            8
#define KEY_8            9
#define KEY_9            10
#define KEY_0            11
#define KEY_MINUS        12
#define KEY_EQUAL        13
#define KEY_BACKSPACE        14
#define KEY_TAB            15
#define KEY_Q            16
#define KEY_W            17
#define KEY_E            18
#define KEY_R            19
#define KEY_T            20
#define KEY_Y            21
#define KEY_U            22
#define KEY_I            23
#define KEY_O            24
#define KEY_P            25
#define KEY_LEFTBRACE        26
#define KEY_RIGHTBRACE        27
#define KEY_ENTER        28
#define KEY_LEFTCTRL        29
#define KEY_A            30
#define KEY_S            31
#define KEY_D            32
#define KEY_F            33
#define KEY_G            34
#define KEY_H            35
#define KEY_J            36
#define KEY_K            37
#define KEY_L            38
#define KEY_SEMICOLON        39
#define KEY_APOSTROPHE        40
#define KEY_GRAVE        41
#define KEY_LEFTSHIFT        42
#define KEY_BACKSLASH        43
#define KEY_Z            44
#define KEY_X            45
#define KEY_C            46
#define KEY_V            47
#define KEY_B            48
#define KEY_N            49
#define KEY_M            50
#define KEY_COMMA        51
#define KEY_DOT            52
#define KEY_SLASH        53
#define KEY_RIGHTSHIFT        54
#define KEY_KPASTERISK        55
#define KEY_LEFTALT        56
#define KEY_SPACE        57
#define KEY_CAPSLOCK        58
#define KEY_F1            59
#define KEY_F2            60
#define KEY_F3            61
#define KEY_F4            62
#define KEY_F5            63
#define KEY_F6            64
#define KEY_F7            65
#define KEY_F8            66
#define KEY_F9            67
#define KEY_F10            68
#define KEY_NUMLOCK        69
#define KEY_SCROLLLOCK        70
#define KEY_KP7            71
#define KEY_KP8            72
#define KEY_KP9            73
#define KEY_KPMINUS        74
#define KEY_KP4            75
#define KEY_KP5            76
#define KEY_KP6            77
#define KEY_KPPLUS        78
#define KEY_KP1            79
#define KEY_KP2            80
#define KEY_KP3            81
#define KEY_KP0            82
#define KEY_KPDOT        83

#define KEY_ZENKAKUHANKAKU    85
#define KEY_102ND        86
#define KEY_F11            87
#define KEY_F12            88
#define KEY_RO            89
#define KEY_KATAKANA        90
#define KEY_HIRAGANA        91
#define KEY_HENKAN        92
#define KEY_KATAKANAHIRAGANA    93
#define KEY_MUHENKAN        94
#define KEY_KPJPCOMMA        95
#define KEY_KPENTER        96
#define KEY_RIGHTCTRL        97
#define KEY_KPSLASH        98
#define KEY_SYSRQ        99
#define KEY_RIGHTALT        100
#define KEY_LINEFEED        101
#define KEY_HOME        102
#define KEY_UP            103
#define KEY_PAGEUP        104
#define KEY_LEFT        105
#define KEY_RIGHT        106
#define KEY_END            107
#define KEY_DOWN        108
#define KEY_PAGEDOWN        109
#define KEY_INSERT        110
#define KEY_DELETE        111
#define KEY_MACRO        112
#define KEY_MUTE        113
#define KEY_VOLUMEDOWN        114
#define KEY_VOLUMEUP        115
#define KEY_POWER        116
#define KEY_KPEQUAL        117
#define KEY_KPPLUSMINUS        118
#define KEY_PAUSE        119

#define KEY_KPCOMMA        121
#define KEY_HANGUEL        122
#define KEY_HANJA        123
#define KEY_YEN            124
#define KEY_LEFTMETA        125
#define KEY_RIGHTMETA        126
#define KEY_COMPOSE        127

#define KEY_STOP        128
#define KEY_AGAIN        129
#define KEY_PROPS        130
#define KEY_UNDO        131
#define KEY_FRONT        132
#define KEY_COPY        133
#define KEY_OPEN        134
#define KEY_PASTE        135
#define KEY_FIND        136
#define KEY_CUT            137
#define KEY_HELP        138
#define KEY_MENU        139
#define KEY_CALC        140
#define KEY_SETUP        141
#define KEY_SLEEP        142
#define KEY_WAKEUP        143
#define KEY_FILE        144
#define KEY_SENDFILE        145
#define KEY_DELETEFILE        146
#define KEY_XFER        147
#define KEY_PROG1        148
#define KEY_PROG2        149
#define KEY_WWW            150
#define KEY_MSDOS        151
#define KEY_COFFEE        152
#define KEY_DIRECTION        153
#define KEY_CYCLEWINDOWS    154
#define KEY_MAIL        155
#define KEY_BOOKMARKS        156
#define KEY_COMPUTER        157
#define KEY_BACK        158
#define KEY_FORWARD        159
#define KEY_CLOSECD        160
#define KEY_EJECTCD        161
#define KEY_EJECTCLOSECD    162
#define KEY_NEXTSONG        163
#define KEY_PLAYPAUSE        164
#define KEY_PREVIOUSSONG    165
#define KEY_STOPCD        166
#define KEY_RECORD        167
#define KEY_REWIND        168
#define KEY_PHONE        169
#define KEY_ISO            170
#define KEY_CONFIG        171
#define KEY_HOMEPAGE        172
#define KEY_REFRESH        173
#define KEY_EXIT        174
#define KEY_MOVE        175
#define KEY_EDIT        176
#define KEY_SCROLLUP        177
#define KEY_SCROLLDOWN        178
#define KEY_KPLEFTPAREN        179
#define KEY_KPRIGHTPAREN    180

#define KEY_F13            183
#define KEY_F14            184
#define KEY_F15            185
#define KEY_F16            186
#define KEY_F17            187
#define KEY_F18            188
#define KEY_F19            189
#define KEY_F20            190
#define KEY_F21            191
#define KEY_F22            192
#define KEY_F23            193
#define KEY_F24            194

#define KEY_PLAYCD        200
#define KEY_PAUSECD        201
#define KEY_PROG3        202
#define KEY_PROG4        203
#define KEY_SUSPEND        205
#define KEY_CLOSE        206
#define KEY_PLAY        207
#define KEY_FASTFORWARD        208
#define KEY_BASSBOOST        209
#define KEY_PRINT        210
#define KEY_HP            211
#define KEY_CAMERA        212
#define KEY_SOUND        213
#define KEY_QUESTION        214
#define KEY_EMAIL        215
#define KEY_CHAT        216
#define KEY_SEARCH        217
#define KEY_CONNECT        218
#define KEY_FINANCE        219
#define KEY_SPORT        220
#define KEY_SHOP        221
#define KEY_ALTERASE        222
#define KEY_CANCEL        223
#define KEY_BRIGHTNESSDOWN    224
#define KEY_BRIGHTNESSUP    225
#define KEY_MEDIA        226

#define KEY_UNKNOWN        240

#define BTN_MISC        0x100
#define BTN_0            0x100
#define BTN_1            0x101
#define BTN_2            0x102
#define BTN_3            0x103
#define BTN_4            0x104
#define BTN_5            0x105
#define BTN_6            0x106
#define BTN_7            0x107
#define BTN_8            0x108
#define BTN_9            0x109

#define BTN_MOUSE        0x110
#define BTN_LEFT        0x110
#define BTN_RIGHT        0x111
#define BTN_MIDDLE        0x112
#define BTN_SIDE        0x113
#define BTN_EXTRA        0x114
#define BTN_FORWARD        0x115
#define BTN_BACK        0x116
#define BTN_TASK        0x117

#define BTN_JOYSTICK        0x120
#define BTN_TRIGGER        0x120
#define BTN_THUMB        0x121
#define BTN_THUMB2        0x122
#define BTN_TOP            0x123
#define BTN_TOP2        0x124
#define BTN_PINKIE        0x125
#define BTN_BASE        0x126
#define BTN_BASE2        0x127
#define BTN_BASE3        0x128
#define BTN_BASE4        0x129
#define BTN_BASE5        0x12a
#define BTN_BASE6        0x12b
#define BTN_DEAD        0x12f

#define BTN_GAMEPAD        0x130
#define BTN_A            0x130
#define BTN_B            0x131
#define BTN_C            0x132
#define BTN_X            0x133
#define BTN_Y            0x134
#define BTN_Z            0x135
#define BTN_TL            0x136
#define BTN_TR            0x137
#define BTN_TL2            0x138
#define BTN_TR2            0x139
#define BTN_SELECT        0x13a
#define BTN_START        0x13b
#define BTN_MODE        0x13c
#define BTN_THUMBL        0x13d
#define BTN_THUMBR        0x13e

#define BTN_DIGI        0x140
#define BTN_TOOL_PEN        0x140
#define BTN_TOOL_RUBBER        0x141
#define BTN_TOOL_BRUSH        0x142
#define BTN_TOOL_PENCIL        0x143
#define BTN_TOOL_AIRBRUSH    0x144
#define BTN_TOOL_FINGER        0x145
#define BTN_TOOL_MOUSE        0x146
#define BTN_TOOL_LENS        0x147
#define BTN_TOUCH        0x14a
#define BTN_STYLUS        0x14b
#define BTN_STYLUS2        0x14c
#define BTN_TOOL_DOUBLETAP    0x14d
#define BTN_TOOL_TRIPLETAP    0x14e

#define BTN_WHEEL        0x150
#define BTN_GEAR_DOWN        0x150
#define BTN_GEAR_UP        0x151

#define KEY_OK            0x160
#define KEY_SELECT         0x161
#define KEY_GOTO        0x162
#define KEY_CLEAR        0x163
#define KEY_POWER2        0x164
#define KEY_OPTION        0x165
#define KEY_INFO        0x166
#define KEY_TIME        0x167
#define KEY_VENDOR        0x168
#define KEY_ARCHIVE        0x169
#define KEY_PROGRAM        0x16a
#define KEY_CHANNEL        0x16b
#define KEY_FAVORITES        0x16c
#define KEY_EPG            0x16d
#define KEY_PVR            0x16e
#define KEY_MHP            0x16f
#define KEY_LANGUAGE        0x170
#define KEY_TITLE        0x171
#define KEY_SUBTITLE        0x172
#define KEY_ANGLE        0x173
#define KEY_ZOOM        0x174
#define KEY_MODE        0x175
#define KEY_KEYBOARD        0x176
#define KEY_SCREEN        0x177
#define KEY_PC            0x178
#define KEY_TV            0x179
#define KEY_TV2            0x17a
#define KEY_VCR            0x17b
#define KEY_VCR2        0x17c
#define KEY_SAT            0x17d
#define KEY_SAT2        0x17e
#define KEY_CD            0x17f
#define KEY_TAPE        0x180
#define KEY_RADIO        0x181
#define KEY_TUNER        0x182
#define KEY_PLAYER        0x183
#define KEY_TEXT        0x184
#define KEY_DVD            0x185
#define KEY_AUX            0x186
#define KEY_MP3            0x187
#define KEY_AUDIO        0x188
#define KEY_VIDEO        0x189
#define KEY_DIRECTORY        0x18a
#define KEY_LIST        0x18b
#define KEY_MEMO        0x18c
#define KEY_CALENDAR        0x18d
#define KEY_RED            0x18e
#define KEY_GREEN        0x18f
#define KEY_YELLOW        0x190
#define KEY_BLUE        0x191
#define KEY_CHANNELUP        0x192
#define KEY_CHANNELDOWN        0x193
#define KEY_FIRST        0x194
#define KEY_LAST        0x195
#define KEY_AB            0x196
#define KEY_NEXT        0x197
#define KEY_RESTART        0x198
#define KEY_SLOW        0x199
#define KEY_SHUFFLE        0x19a
#define KEY_BREAK        0x19b
#define KEY_PREVIOUS        0x19c
#define KEY_DIGITS        0x19d
#define KEY_TEEN        0x19e
#define KEY_TWEN        0x19f

#define KEY_DEL_EOL        0x1c0
#define KEY_DEL_EOS        0x1c1
#define KEY_INS_LINE        0x1c2
#define KEY_DEL_LINE        0x1c3

#define KEY_MAX            0x1ff

/*
* Relative axes
*/

#define REL_X            0x00
#define REL_Y            0x01
#define REL_Z            0x02
#define REL_HWHEEL        0x06
#define REL_DIAL        0x07
#define REL_WHEEL        0x08
#define REL_MISC        0x09
#define REL_MAX            0x0f

/*
* Absolute axes
*/

#define ABS_X            0x00
#define ABS_Y            0x01
#define ABS_Z            0x02
#define ABS_RX            0x03
#define ABS_RY            0x04
#define ABS_RZ            0x05
#define ABS_THROTTLE        0x06
#define ABS_RUDDER        0x07
#define ABS_WHEEL        0x08
#define ABS_GAS            0x09
#define ABS_BRAKE        0x0a
#define ABS_HAT0X        0x10
#define ABS_HAT0Y        0x11
#define ABS_HAT1X        0x12
#define ABS_HAT1Y        0x13
#define ABS_HAT2X        0x14
#define ABS_HAT2Y        0x15
#define ABS_HAT3X        0x16
#define ABS_HAT3Y        0x17
#define ABS_PRESSURE        0x18
#define ABS_DISTANCE        0x19
#define ABS_TILT_X        0x1a
#define ABS_TILT_Y        0x1b
#define ABS_TOOL_WIDTH        0x1c
#define ABS_VOLUME        0x20
#define ABS_MISC        0x28
#define ABS_MAX            0x3f

/*
* Misc events
*/

#define MSC_SERIAL        0x00
#define MSC_PULSELED        0x01
#define MSC_GESTURE        0x02
#define MSC_MAX            0x07

/*
* LEDs
*/

#define LED_NUML        0x00
#define LED_CAPSL        0x01
#define LED_SCROLLL        0x02
#define LED_COMPOSE        0x03
#define LED_KANA        0x04
#define LED_SLEEP        0x05
#define LED_SUSPEND        0x06
#define LED_MUTE        0x07
#define LED_MISC        0x08
#define LED_MAX            0x0f

/*
* Autorepeat values
*/

#define REP_DELAY        0x00
#define REP_PERIOD        0x01
#define REP_MAX            0x01

/*
* Sounds
*/

#define SND_CLICK        0x00
#define SND_BELL        0x01
#define SND_TONE        0x02
#define SND_MAX            0x07

/*
* IDs.
*/

#define ID_BUS            0
#define ID_VENDOR        1
#define ID_PRODUCT        2
#define ID_VERSION        3

#define BUS_PCI            0x01
#define BUS_ISAPNP        0x02
#define BUS_USB            0x03
#define BUS_HIL            0x04
#define BUS_BLUETOOTH        0x05

#define BUS_ISA            0x10
#define BUS_I8042        0x11
#define BUS_XTKBD        0x12
#define BUS_RS232        0x13
#define BUS_GAMEPORT        0x14
#define BUS_PARPORT        0x15
#define BUS_AMIGA        0x16
#define BUS_ADB            0x17
#define BUS_I2C            0x18
#define BUS_HOST        0x19

/*
* Values describing the status of an effect
*/
#define FF_STATUS_STOPPED    0x00
#define FF_STATUS_PLAYING    0x01
#define FF_STATUS_MAX        0x01

/*
* Structures used in ioctls to upload effects to a device
* The first structures are not passed directly by using ioctls.
* They are sub-structures of the actually sent structure (called ff_effect)
*/

struct ff_replay {
    __u16 length; /* Duration of an effect in ms. All other times are also expressed in ms */
    __u16 delay;  /* Time to wait before to start playing an effect */
};

struct ff_trigger {
    __u16 button;   /* Number of button triggering an effect */
    __u16 interval; /* Time to wait before an effect can be re-triggered (ms) */
};

struct ff_envelope {
    __u16 attack_length;    /* Duration of attack (ms) */
    __u16 attack_level;    /* Level at beginning of attack */
    __u16 fade_length;    /* Duration of fade (ms) */
    __u16 fade_level;    /* Level at end of fade */
};

/* FF_CONSTANT */
struct ff_constant_effect {
    __s16 level;        /* Strength of effect. Negative values are OK */
    struct ff_envelope envelope;
};

/* FF_RAMP */
struct ff_ramp_effect {
    __s16 start_level;
    __s16 end_level;
    struct ff_envelope envelope;
};

/* FF_SPRING of FF_FRICTION */
struct ff_condition_effect {
    __u16 right_saturation; /* Max level when joystick is on the right */
    __u16 left_saturation;  /* Max level when joystick in on the left */

    __s16 right_coeff;    /* Indicates how fast the force grows when the
                   joystick moves to the right */
    __s16 left_coeff;    /* Same for left side */

    __u16 deadband;    /* Size of area where no force is produced */
    __s16 center;    /* Position of dead zone */

};

/* FF_PERIODIC */
struct ff_periodic_effect {
    __u16 waveform;    /* Kind of wave (sine, square...) */
    __u16 period;    /* in ms */
    __s16 magnitude;    /* Peak value */
    __s16 offset;    /* Mean value of wave (roughly) */
    __u16 phase;        /* 'Horizontal' shift */

    struct ff_envelope envelope;

/* Only used if waveform == FF_CUSTOM */
    __u32 custom_len;    /* Number of samples  */    
    __s16 *custom_data;    /* Buffer of samples */
/* Note: the data pointed by custom_data is copied by the driver. You can
* therefore dispose of the memory after the upload/update */
};

/* FF_RUMBLE */
/* Some rumble pads have two motors of different weight.
   strong_magnitude represents the magnitude of the vibration generated
   by the heavy motor.
*/
struct ff_rumble_effect {
    __u16 strong_magnitude;  /* Magnitude of the heavy motor */
    __u16 weak_magnitude;    /* Magnitude of the light one */
};

/*
* Structure sent through ioctl from the application to the driver
*/
struct ff_effect {
    __u16 type;
/* Following field denotes the unique id assigned to an effect.
* If user sets if to -1, a new effect is created, and its id is returned in the same field
* Else, the user sets it to the effect id it wants to update.
*/
    __s16 id;

    __u16 direction;    /* Direction. 0 deg -> 0x0000 (down)
                         90 deg -> 0x4000 (left)
                        180 deg -> 0x8000 (up)
                        270 deg -> 0xC000 (right)
                */

    struct ff_trigger trigger;
    struct ff_replay replay;

    union {
        struct ff_constant_effect constant;
        struct ff_ramp_effect ramp;
        struct ff_periodic_effect periodic;
        struct ff_condition_effect condition[2]; /* One for each axis */
        struct ff_rumble_effect rumble;
    } u;
};

/*
* Force feedback effect types
*/

#define FF_RUMBLE    0x50
#define FF_PERIODIC    0x51
#define FF_CONSTANT    0x52
#define FF_SPRING    0x53
#define FF_FRICTION    0x54
#define FF_DAMPER    0x55
#define FF_INERTIA    0x56
#define FF_RAMP        0x57

/*
* Force feedback periodic effect types
*/

#define FF_SQUARE    0x58
#define FF_TRIANGLE    0x59
#define FF_SINE        0x5a
#define FF_SAW_UP    0x5b
#define FF_SAW_DOWN    0x5c
#define FF_CUSTOM    0x5d

/*
* Set ff device properties
*/

#define FF_GAIN        0x60
#define FF_AUTOCENTER    0x61

#define FF_MAX        0x7f

#endif

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